![]() ![]() Water not being like concrete mainly softer for impacts,Ī part that is only in the code that removes all water in your ship testing for all around where it can spread and where water can get in(like an air bubble to not have the inside of you place filled with water or water come through walls),Ĭoral(always rendered no matter what settings unless its farther than 3 km or more than a setting for max amount being 20-unlimited(mainly 100,000) and it would be very tall being able to hide ships in it). You wouldn't get too much science under water but you would get some and when going eva with a kerbal, while swimming ctrl and shift should make you go up or down.įor this to work the water will need alot of changes like :Ī bottom view of the sea like when your in a pool and see the waves upsidedown, The submarine has a set of parts for it you get engines, fueltanks, and pods, with parts to weigh your craft down. The submarine parts will have a setting for buoyancy level determining if it should sink or float overall. The sub engines would basically be propellers under water. I know currently there isn't much in the sea so you could add some coral or easter eggs under the water. It would be nice if we could have submarines with special engine and pod types. ![]() In the same video he dies again by a crash-landing into Gilly.In KSP we have Space Crafts and Planes it has lots of water but we cant really go explore it. In some time the sequel was released and Kirrim is brought back to life by save file editing. In testing of a vessel, Kirrim was ejected and went into EVA mode, and subsequently splashed into the Ocean. The Return of Kerbal Submarine Program - KSP 2 Discussion - Kerbal Space Program Forums One of the fun things back in the day was building a submarine in the SPH, driving it to the beaches surrounding KSC, gently lowering it into the water, and exploring the depths of Kerbins oceans. Next, Kirrim was sent to a chasm on the Mun, where a "Mun Cannon" was waiting to be tested. The Drop Pod tested proved to be successful in only a few tries. Kirrim was rescued offscreen and sent to his next test: The Drop Pod test. But that test nearly cost the agent his life. The constant setbacks, however, didn't make success impossible, as Kirrim was able to pilot the sub to Kerbin's seafloor. Yachts, Cargo Ships, Carriers, Paddlewheelers, RoRos, Submarines, Tug Boats and lots more. More powerful engines were implemented, despite attacks from the Wormhole Kraken. 115K Downloads Updated Created Aug 23, 2015. Early tests sent the sub dozens of meters below sea level, but low fuel made it impossible to reach the seafloor. However, Kirrim turned out to lack proper aim, despite his high courage stat.Īfter the car failures, Kirrim was sent to test a newly made submarine. The propulsion systems were abandoned and replaced with missiles. However, its multiple safety issues made it fatal to practice stunts or keep in control. Using the old car parts, Kirrim tried to test an agent-worthy car. In the video, Kirrim has the tasks of testing out advanced and explosive technology for his agent needs. ![]() Kirrim was featured in "Special Agent Kirrim" only months after his first appearance. These brief appearances made him popular with fans, which caused Danny to develop him into a character. However, Kirrim pops in the next two stunts. He first successfully tries to stand on the top of the cockpit during flight. Kerbal Space Program is a game here you make your own space program, and end up crashing rockets, probes, submarines, Kerbals and the like into stuff hilariously. In the clips, Kirrim was seen performing stunts on a jet named "Wasp". Kirrim first starred in the opening sequence of Danny2462's video "Messing Around In Kerbal Space Program 3". Squad's depicting an applicant named Kirrim Kerman with the designation #0007 in the Selection Process likely plays on secret agent James Bond's code number "007", which again squares with Danny's Special Agent Kirrim.Īt one of Danny's Kirrim Videos, Danny put out a link which is a. Other fan videos reinforced this parallel. Kirrim in several videos in which he was a spy much like James Bond with exotic vehicles and dangerous missions. Given Kirrim's name and personality values (Courage and Stupidity), it's very likely he began as a randomly generated Kerbonaut who Danny happened to turn into a character.ĭanny featured S.A. When starting a new game in Sandbox mode, which is what this article is assuming, the save game name does not have to remain 'default'. Click the 'Start New' button to start a new game. Danny introduced his character in his video " Messing Around in Kerbal Space Program 3" on 29 July 2012, a year before Squad's "Selection Process" video (24 July 2013). By selecting the Start Game menu item, the Start and Load Game menu will appear. Kirrim Kerman is likely a nod by Squad to “Special Agent Kirrim” – a character invented by KSP fan and YouTuber Danny2462. ![]()
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